My first study project – Space Shooter – I reworked into Glowworm Shooter and, despite all the beginner's mistakes (nevertheless, I have never encountered this area before), I am proud of it! There was a place with my animation, drawing and design, and even a simple AI.
In the original, it should be a classic space shooter, with a rocket and planets. But it seemed boring to me, so I drew this project completely.
A lot was incomprehensible.
When you encounter a completely new sphere and do not make sense of it, this is a real test. But I didn't give up.
The idea with animation through sprites came later. Since it's very simple, I just realized it.
Everything here, of course, is very imperfect: a lot of shortcomings and mistakes. But every new step, every approach to the draft version of the game inspired and motivated.
So I created my first shooter, and I'm a little proud of him.
Glowworm Shooter
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Glowworm Shooter

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